YES. a website dedicated to dogs dressed like bees - here!
Sunday, September 11, 2005
behold! bee dogs
Posted by Jim at 6:34 PM 4 comments
Wednesday, August 17, 2005
the naming of the tenth planet
So there might be a tenth planet. I'd already heard about it, and forgotten it. To be quite honest I thought they had already discovered a tenth planet a while ago, but I guess they hadn't. Right now astronomers are getting together and arguing about just what a "planet" is. Isn't a planet just something big that orbits the sun?
Well, New Scientist put together a poll of their readers to find out what people would name the new planet, if it really is a planet after all. And like all polls of the general public, the results are embarrassingly funny.
The first choice is pretty good. Persephone. In roman mythology Pluto kidnapped Persephone. So there's... well, there's sort of a connection.
Second choice: Peace. (or Pax, which means peace). Since, you know, peace is good.
Three: Galileo. He had something to do with space, right?
Four (my personal favorite): Xena. Hahaha. As in the warrior princess. "What?- It's got an X in it, right? That's spacy." Apparently this was the name Mike Brown and his team originally gave the planet upon first discovering it, as a joke - and it's starting to stick.
Five: Rupert. This one is good. In Hitchhiker's Guide to the Galaxy, the fourth planet was officially called "Persephone," but was widely nicknamed Rupert after "some astronomer's parrot - there was some tediously heart-warming story attached to this - and that was all very wonderful and lovely.”
Six: Bob. Since astronomers could have something to laugh about.
Seven: Titan. A popular choice, even though it's already a giant moon around Saturn.
Eight: Nibiru. Has something to do with ancient babylonian or sumerian tablets or something referring to a tenth planet. Some people think the writings have finally come true.
Nine: Cerberus. Mythological, kind of tough.
Ten: Loki. More mythology.
Also, the editor's favorite was a six year old who wrote in recommending the name R2D2.
Posted by Jim at 2:16 AM 2 comments
where will you be when the world is over?
global warming in the siberian peat bogs
I'm just kidding around about the title. Sort of. Well, just don't have kids anyway. Unless, you want them to breath in the 700 million tons of extra methane released every year for the next hundred years from the Siberian peat bogs melting. Now, what are the Siberian peat bogs, you ask? Well, to start off, they're the size of Germany and France combined. And them being frozen is what keeps all of the methane gas in. But... scientists just found out that they have actually been thawing over the past 3 or 4 years, due to other global warming. It seems that this was one of those "off-chance" scenarios, one of those things that wasn't really in some predictions of how we'd affect global warming, since a lot of estimates only took into account the gas leaks that were already known and accounted for, not contingencies and "tipping points" we'd reach, things that were less predictable.
So, methane - who cares? It can't be that bad. Humans make it and cows make it, right?
Well, It's 20 times more potent as a greenhouse gas than Carbon Dioxide. If the peat bogs melt, then the amount of methane in the atmosphere over the next 100 years or so will double because of this. Greenhouse scientists let out a collective "oh sh*t" about this, and global warming predictions will now have to be ramped up from former predictions because of this. The extra methane is expected to raise the amount of global warming by 10-25%, according to climate scientists at the Met Office's Hadley Centre.
"It is a scenario climate scientists have feared since first identifying "tipping points" - delicate thresholds where a slight rise in the Earth's temperature can cause a dramatic change in the environment that itself triggers a far greater increase in global temperatures."full article at the guardian
Posted by Jim at 1:24 AM 0 comments
Thursday, August 11, 2005
how to control people by remote-control
Yes, it's true. You can finally control the world (or make your friends look like fools) by remote control.
"By remotely stimulating a person's vestibular system - the fluid-filled tubes in the inner ear that guide their sense of balance - with electrodes placed on the skin just below the ear, researchers at NTT's research laboratories in Kanagawa have found a way to turn humans into oversized radio controlled vehicles."Demonstrated at this year's Siggraph Cyber Fashion Show, participants would suddenly veer to the right or the left, depending on which direction the controller wanted to unbalance them. Japanese researchers hope to harness the technology, called "galvanic vestibular stimulation" (GVS for short) for computer gaming. Imagine sitting in the car seat of the newest Japanese racing game, and feeling your sense of gravity shift directions right along with the gameplay as you hug the turns of the race track.
source article from New Scientist
Posted by Jim at 5:34 AM 0 comments
algae love: sex and stress in the algae world
People who spend all of their time researching the sex lives of various types of algae remind me a bit of morticians. Whenever I meet aspiring forensics scientists, what I'm usually taken by is their lack of weirdness. It's almost as if they simply wanted a profession where they could finally get a little bit of peace and quiet.
Working in the dark heart of an algae laboratory at the University of New Brunswick sits Aurora Nedelcu, a scientist who has just uncovered a little known curiosity of the world. Aurora discovered that the two types of algae she studied both seemed to have sex in response to stresses in their environment. Volvox carteri got worked up over oxidative stress or heat stress, while for Chlamydomonas reinhardtii it was nitrogen stress that did it in. Why this is important to us (i.m.o.) is that it uncovers for us an interesting evolutionary strategy of the world. When an organism's survival is threatened in some way, that's when they need to reproduce. For humans, perhaps, when we're facing insecure times that might be when we need someone the most.
source article at newscientist
Posted by Jim at 4:47 AM 0 comments
Tuesday, August 09, 2005
too much coffee
"S. Korean man dies after 50 hours of computer games"The games were reportedly online battle simulation games, which the man had recently quit his job to allow more time for.
"A South Korean man who played computer games for 50 hours almost non-stop died of heart failure minutes after finishing his mammoth session in an Internet cafe, authorities said Tuesday."
full article at boston.com business
idea via relevant history
Posted by Jim at 6:08 PM 0 comments
the adventures of art lad
"A lot of people liked this picture a lot when my Dad put it up. Do you know what it is?"
"I'll tell you. It's a T-rex coming down to bite you up! See the teeth?"
The above artwork and excerpt is from "The Adventures of Art Lad" which is seriously the coolest blog by a 6-year old ever. His Dad helps him with it, his name is Thomas, and he loves dinosaurs.
idea via eyebeam reblog
Posted by Jim at 1:43 AM 0 comments
Monday, August 08, 2005
the art of creating a frankenjacket, or: a new vegetarian ethics
When I was a vegan, I spent a lot of time thinking about what was okay for me, as a caring member of the vegan society, to eat. For instance - shrimp. They don't really have brains, do they? And some vegans don't eat honey, because you have to agitate all those bees. But even if you care about bees, they make too much of the stuff anyway, and none of them get hurt, right? Well, now what if the animals we eat were never hurt by us eating their meat? It all makes my head hurt.
Here is the vegetarian dilemma of the 21st century - is it okay to wear leather or eat meat if it was created by taking a small pinch of cells from the animal and regrowing them in a lab over polymers unattached to the animal?
Oron Catts and Ionat Zurr at the Tissue Culture and Art Project are attempting to grow a semi-living jacket out of living mouse skin cells and human bone cells in preliminary experiments to create a victim-free leather. The jacket is being grown in a specially designed bioreactor that acts as a kind of surrogate body for the cells. Since the tissues are given a proper nutritional environment, they keep growing, just as if they were still on their host bodies. While the zombie jacket is currently only a creepy 2 inches high and 1.4 inches wide, designs for larger jackets are already underway.
The new victim-free jacket is part of the group's hopes to eventually live in a "victim-free utopia," a world where our clothing and food no longer has to come about by harming the animals that we eat and use, a world where meat is grown detached from anything that can think or feel pain. Despite being creepy on a whole nother level from traditional meat, how can we really argue with the ethics of such an idea when animals live in such horrible conditions?
Source article from Wired news
Posted by Jim at 4:03 AM 0 comments
Sunday, August 07, 2005
graham crackers for your walls
If you want your walls to stand out this fall, try Promise Design's Phytoslim modular wall panel system that allows plant enthusiasts to literally bring their walls to life. The frame is composed of a plastic endoskeleton combined with coconut fibers, allowing bonzai-flavored plants to dig their roots in and really grow on your walls.
Also from the promise design website is the "Slice of Heaven" vase (20x20x20cm) allowing all those sweet butchered flowers your hubby gave you to look like they really are still alive, growing in real time on your table top.
idea via josh rubin's cool huntin
Posted by Jim at 6:54 PM 0 comments
the siggraph cyber fashion show
When we create visions of the future, we delineate potentials that seem interesting in the present while appearing possible in the future. How these visions play out in history is a different matter, and when we look back now on the visions of how-the-world-would-be after the year 2000, we are either surprised by how commonplace the technologies have become in our lives, or laugh at how strange these ideas once were.
One of this year's playgrounds for futuristic ideas was at the fourth annual Siggraph Cyber Fashion Show. Included in the highlights of this year's show was Sara Diamond, Di Mainstone and the Am-I-Able design team's "Company Keeper," (photo above) a garment that senses the body wearer's mood by recognized movement patterns and the types of noise in their surrounding environment, and responds by playing appropriate soundscapes to sooth the user's mood. This could eventually turn into a kind of "smart shuffle" that doesn't choose song's randomly, but quasi-randomly based on what the user might enjoy based on their current emotions.
Other highlights that caught my eye include design group WIN's Report-the-World trench coat, which includes 10 embedded cameras for a clandestine 360-degree view of the surroundings, a head mounted pirate patch-like view screen to see what is happening around them, and a dial to rotate the eye patch between the different cameras. Wait, isn't this from a William Gibson novel?
source articles at wired (includes a nice gallery and more extensive reporting) and we-make-money-not-art (the company keeper entry and report-the-world entry)
Posted by Jim at 5:46 AM 0 comments
Saturday, August 06, 2005
cocaine traces in italian river suggest vast cocaine usage
Scientists in Italy have applied an inventive way to test cocaine use in the regions washing into Italy's large Po River. The river serves as the waste basin for 5 million people, allowing the drugs to trickle through the bloodstream, out the user's urine, and into the labs of scientists. What is interesting about the study is that it suggests that cocaine use in the region is actually 80 times higher than the officially released estimate of drug use collected through surveys, medical records and crime statistics. If this is true in Italy, perhaps the world has a much larger drug problem than statisticians suspect.
source article from new scientist
Posted by Jim at 4:05 AM 1 comments
a new friend
also, an impromptu poll : who would like the site's name changed to hypergloss and redesigned? or, should i stick with lemons and space and redesign anyway? leave comments!
love,
jim!
Posted by Jim at 3:05 AM 1 comments
Tuesday, June 21, 2005
eau de toilette - clark sorensen's flower shaped urinals
you pee in them, but they're flowers.
read, see more at clarkmade.com
idea via tacky times
Posted by Jim at 3:30 AM 2 comments
nanochemotherapy
Researchers at the University of Michigan have developed a way to smuggle strong anti-cancer medicine into the center of cancer cells, leaving healthy cells unphased. For the experiment, the researchers used mice which had been engineered with human epithelial cell tumors on their backs, and injected a special concoction of the anti-cancer drug methotrexate, folic acid, and a fluorescent imaging agent all wrapped up within a specially designed nano-particle called a dendrimer.
"The technique employs cunning Trojan horse trickery. All living cells require folic acid to replicate, but cancer cells have a particularly strong appetite for it, displaying up to one thousand more docking sites - called folate receptors - on their membranes. By attaching five folic acid molecules to branches of the dendrimer, the researchers were able to lure the cancer cells into accepting the whole package across the membrane and into the cell - including the toxic drug, which then kills off the cell."
While traditional chemotherapy applies high concentrations of anti-cancer medicine to the affected areas, it also damages living cells in the surrounding tissue. This new technique is the first developed that allows the normally toxic medicine to actively seek out cancer cells, while leaving healthy cells unphased. The medicine, while not curing cancer completely, may one day dethrone cancer as a killer, transforming it instead into a chronic, treatable disease.
In the longest trial of the medicine, ranging over 99 days, 30-40% of the mice given the nano-particle methotrexate survived, while all of those receiving free methotrexate died, either from the toxic effects of the drug or from the cancer itself. In the mice trials, the researchers were effectively able to reach a 30-day delay in tumor growth, which is equivalent to about 3 full years for a person.
The group is hoping to begin drug trials in humans within 18 months, although producing the nano-drug will be a costly and technically difficult process.
source article at newscientist
Posted by Jim at 2:11 AM 0 comments
hackers plunder millions of credit cards
A rogue computer program installed by hackers has been discovered in the database of Cardsystems Solutions, a payment processing firm based in Arizona. The firm has admitted to backing up thousands of transactions - against proper procedure - which eventually led to an orchard of easy pickings for hackers. On Friday, June 17th, Mastercard issued a statement warning that 13.9 million of its customers are "among those affected." While it seems fairly clear that tens of thousands of cards were likely stolen, it is possible that details from up to 40 million cards may have been looted in all. The precise details remain nebulous, like computer information in general, though in-depth investigations are under way.
source article at newscientist
Posted by Jim at 1:46 AM 0 comments
Saturday, June 11, 2005
fevolution: the art of eric feng
Just look at the cool things I find you.
"Fevolution is about infinite evolutionary possibilities."
"Fevolution is about infinite evolutionary possibilities." It's like this web page - life and technology fused together. What would a technological world look like if it were less polluting, less separating, more connecting, allowing people to be something they never were before? This is something I've been thinking about a lot lately, though I'm not sure I've found the answers. It seems the internet has something to do with it, connecting us and helping information evolve. Operating a blog makes you realize the tremendous amount of information and art on the web, that the potential of technology is to create something like a blog community, where you have thousands of independents always digging through vast streams of information to provide in a readable form the most interesting findings for people to read freely. Constantly creating, the internet provides both a capitalist media, but at the same time the opportunity for the spectators to acquire a voice and bring a civilization to evolve through new stages of interconnectivity and access to the performance of information, creating a counter-media in a way that wasn't possible before. Eric Feng's art reminds us of this other side of technology, that a technological world isn't all bleak.
Unfortunately, my thumbnails can't link to the bigger images on Feng's site since it's all flash or something, without individual page addresses. So please visit the site, feric.com, and navigate the simple layout to explore his world of images.
idea via drawn!
Posted by Jim at 5:38 PM 0 comments
knockoff damien hirst replica on ebay for $80,000
Last spring artist Damien Hirst sold a 14 foot tiger shark in a tank of fermaldehyde to a NYC buyer for a whopping total of $8 million. Gersh Kuntzman of Radar magazine, in response to how ridiculously easy it is to make $8 million decided to try his hand in the dead art business, buying a 10-gallon fishtank, as much fermaldehyde, and "a scaly lump of flesh so ugly, so misshapen, that it just might pass for art" - the lumpfish. Since he figured his creation is about 1/100th the size of Hirst's The Physical Impossibility of Death in the Mind of Someone Living he tried to EBay it off for a cool $80,000. Despite the stunning success of other auctions of total shit on EBay, Kuntzman's Hirst replica, unfortunately, failed to receive any bids.
ebay auction here
read the full, hilarious article about Kuntzman's expoits at the new and improved Radar magazine.
Posted by Jim at 5:10 PM 0 comments
Thursday, June 09, 2005
oxytocin - new hormone increases trust and risktaking
Scientists at the University of Zurich have discovered a human hormone that is involved in the process of trust between people. Researchers showed that people who had inhaled the hormone Oxytocin were more likely to trust other people with their money and make business deals. Exhibited in an experiment in which research subjects were given real money before being placed in investment situations with other people, 13 out of 29 Oxytocin subjects handed over all of their money, while only 6 of the 29 given placebos exhibited the same behavior. This means that if people somehow inhaled this cheap and readily available chemical they would be over twice as likely to do business with other people.
Oxytocin is a hormone that is usually released when people are having sex, and also in situations of mother-child bonding. The results of this study, while downplayed by the researchers, could be apocalypic. Imagine a department store with Oxytocin fanned through the air conditioning system, and people twice as ready to buy just about anything as long as another person sold it to them, or even the use of Oxytocin in business relations between world leaders. You could wear it on your neck when you go to a club, and be more likely to pick up girls. Indeed, Oxytocin = world domination.
The researchers noted that while Oxytocin leads to increased risk-taking in situations involving other people, the same effects were not found when the people were dealing with a computer.
source articles at scientific american and nature.com
Posted by Jim at 11:43 PM 0 comments
new addictive location-based instant messaging program, meetro, currently in beta
The popular scenester mating grounds, Myspace and Friendster, have revolutionized the way people meet each other over distance. If there are beautiful people just like you nearby, chances are you can find them by doing a location search. Services like these connect you to vast amounts of interesting people without even having to leave your home. If you're like me, there's nothing more dissapointing than ending up in the back of a stranger's car and being exposed to the new Limp Bizkit cd. We did not ask for friends like these - can't we just find people exactly like ourselves, and find them nearby? For those who don't want to know anyone who hasn't read the latest Delillo novel, there's a new service in town, combining the best of all worlds in a functioning location based instant messaging program. Meetro combines the perks of AOL Instant Messenger or Trillian, with those of Myspace or Friendster, inside of one program.
You can picture Meetro like Wal-mart. You used to have to go to the supermarket for food, Circuit City for electronics, and Toys 'r us for squirt guns, but now everything is in one place, putting the other stores out of business. The only difference is that Meetro's competition is large corporations instead of little shops.
Meetro, like Trillian, combines multiple instant messenging programs in one, so you don't have to use one program for Yahoo ims, one for AIM, and one for MSN - they're all in one place, they've been assimilated. Plus, it's organized around personal photos, rather than icons or bare screen names, so you can filter through vast numbers of people based on how immediately beautiful they are. Strangers are organized around their distance from whatever location you're at at the moment, with the closest people coming first. If you're sitting in a coffee shop in a strange town, you can connect your wireless and make some friends. It's addictive.
Meetro is currently only in its beta phase (it's in testing, but you can still download it now), but has ambitious world-dominating potential. The staff are super friendly too.
meetro.com
Posted by Jim at 6:35 PM 4 comments
Wednesday, June 08, 2005
ibm and swiss university to create first simulated human brain, dubbed "blue brain"
The year is 2015, and the Blue Brain full computer simulation of the human brain has been completed. The brain has broken its chains and taken over the laboratory, controlling a team of humanoids through direct mind control. The day has come when technology has detached from humankind to create an immortal race of power-hungry robots. The brain is scheduled to start controlling its own army by the spring of next year.
[the present]: The new brain, which will be housed in a supercomputer capable of 22.8 teraflops, will be the first attempt at a full computer simulation of the brain. The immense computational power needed for this, as well as a detailed enough understanding of neurology, was not available until now. The brains behind the brain have at their eager hands the "largest database in the world of single neurons that have been recorded and stained," allowing them an unprecedented knowledge of the electrical configuration of the human noggin and its general inter-ecology. This "brain" will eventually be used to give us a new kind of penetrating access into the understanding of own brains, hopefully uncovering the origins of some neurological diseases.
Will our precious simulated brain eventually exist on parallel with the genius brain Krang from the Teenage Ninja Mutant Turtles, eventually acquiring an android body and escaping our control? Only time will tell.
read source article at new scientist
Posted by Jim at 7:06 PM 0 comments
hackers create zombie army
A new triple virus has been released on the world, using a unique strategy to create an army of "zombie machines" that the hacker can control. These zombie machines can be used to extort money from commercial sites by threatening them with overwhelming traffic, which would force them offline, or could be used to unleash an amazing amount of spam mail. The first line of attack for the virus is the "Glieder" trojan, which is sent through email and downloaded as an attachment. Once installed, the Glieder trojan then tries to access a slew of sites to download the other 2 virus counterparts necessary for the takeover. The second fragment of the virus is known as "Fantibag" which deactivates anti-virus and other security software, while blocking access to security-related websites, opening the computer to infection. The final bombshell is the "Mitglieder" which installs a program that can be used to control the machine remotely. Apparently, these zombie machines can also be sold on "an underground equivalent of eBay."
full article at new scientist
Posted by Jim at 5:24 AM 0 comments
Tuesday, June 07, 2005
cell phone cases that biodegrade into warm, cuddly flowers
researchers at the university of warwick have developed a mobile phone case and cover that biodegrade after just a few weeks into a flower and nutrients. when the commitment challenged consumers change case designs on their phone, tossing the old case in the compost, instead of filling up landfills with unnecessary waste, people with the new cases can reverse the process of pollution by actually growing a flower from their old phones. the seed is kept inside of a small transparent window so that the user can develop intimate connections with their future life-forms, before releasing them into the wild to grow on their own (everyone has to let go eventually). the current seeds being used are from dwarf sunflowers, though other varieties may be used in the future.
idea via guerrilla innovation
Posted by Jim at 1:07 AM 0 comments
Monday, June 06, 2005
plant torture
anyone who was ever a kid understands the torture that we put dogs through. the dog always wants people food, and people always have it. you'll dangle a slice of pizza in front of the dog's face, it'll get excited, then you'll pull it away and eat it. its like the impulse babies have to throw things on the ground so their parents will pick it up. well now they've done an installation that involves this same cruelty, but instead of babies or dogs, its plants that we're tormenting.
the project: infotropism installation has two trash bins on either side of a pedestal. the pedestal has a plant in the center, and two growth lights on either side. if a piece of trash is placed in either bin, the corresponding plant light will turn on for a brief period, causing the plant to live in a constant state of confusion as to which direction the sun actually is in. it also encourages students to actually throw their shit away, since trash is made fun. researchers also noticed a small increase in recycling behavior (one of the bins was for recycling) because of the way the experiment activated the trash space.
this installation is an exhibit of how technology and robotics could affect the living world in very simple ways. it is not difficult to imagine this technology being used to form entire gardens in strange but wonderful patterns. like plant system sculpture. the installation also seems to "wake up" a space that normally appears to us as sleeping. trash cans are something we rarely think of or notice in our daily lives, like everything else.
idea via we make money not art
Posted by Jim at 6:59 PM 0 comments
finally, an electrifying romance
tired of meeting girls who can't ballroom dance? yeah, me too. well, that's okay, because japanese researchers have developed a stunningly designed pink robot to be our dance partners. the robot has a woman's face, a sensor on its waist to sense direction, and three wheels instead of feet to move around. the robot knows how to analyze your movements as you dance, allowing it to appropriately move its shoulders, neck, waist, and elbows. the research team leader, kazuhiro kosuge, acknowledged that the robot was not perfect at matching its human counterpart's subtlety, but who's perfect? kazuhiro noted that the project was not really about developing dancing robots (yeah right), but about developing robots with the technical ability and intuition to care for the elderly.
full article at baku today
idea via we make money not art
Posted by Jim at 5:24 PM 0 comments
Saturday, May 28, 2005
more abandoned places
i'm now actively seeking out blogs and websites featuring images of abandoned things and places. it's a temporary addiction, maybe i'll get over it. or maybe i'll start a new blog about it, if i find enough changing sources that i could post about. check out the abandoned-places website for a ton of images.
Posted by Jim at 10:37 PM 5 comments
11 ways to be super smart
for those bent on world domination: new scientist recently released an overview of 11 ways to improve the functioning of your brain, most of the advice is super easy. one of the highlights was as simple as breakfast in the morning. kids that had sugary fizzy breakfast performed about as well as 70 year old men in tests of memory and attention, and eating breakfast in general improved the functioning of brains throughout the day. best things to eat include toast and eggs. beans were also suggested, but who eats beans for breakfast?
exercise is definitely necesario. just walking for a half hour 3 times a week improved learning, concentration and abstract reasoning by 15 percent. even more interesting, cleveland clinic foundation in ohio did an experiment where people were asked to merely think about exercising their arm muscles for 15 minutes a day. after 12 weeks their arm muscles were 13% stronger. mind over matter.
check out the article if you want more cheats to being smarter.
Posted by Jim at 10:00 PM 0 comments
Thursday, May 26, 2005
virtually perfect vanda hybrida orchids
if we recorded every electrical impulse within a living thing, couldn't we theoretically recreate a nearly perfect version inside of a computer, allowing the living thing to regrow virtually for all eternity? it's like that movie where you have to decide whether to download your consciousness in computers and live forever or let yourself die naturally and face your own mortality, except... it's vanda hybrida orchids instead of humans. by recording the electrical signals of the plants the life support systems project has developed a very personal internal history of the way the plants developed and grew. this is then recreated by the life support systems project inside of a hacked xbox video game console, where you can view a "visualization of the language model" or listen to the generated signals presented as sound.
oh! it's also like that william gibson book where they store famous hackers brains inside of small computers, but the hackers still feel consciousness after they're dead because they're trapped in a computer system, but the main character eventually destroys it for them so they can live in peace.
idea via we make money not art
Posted by Jim at 8:31 PM 0 comments
abandoned shopping carts
the stray shopping cart has become the ultimate sign of postmodern alienation. seeing capitalism's unwanted detritus filling up creeks, roadsides, and woods, shopping carts remind us of the gleaming aisles of our great halls of repetition, seeing objects over and over walking through the colorful aisles of the supermarket. is it somehow essential that supermarket waste slowly seeps out into the world at large through the medium of abandoned shopping carts? well, for some reason i love looking at abandoned things like these, and if you've noticed my posts lately, spectacular science news can get a bit boring, since it's all quite the same. abandoned fragments of civilization remind us of something we don't usually see in the glossy ads of the fetishized media, that society's garbage tells us more about ourselves than anything else. visit strayshoppingcart.com to see julian montague's enormous image collection of found and categorized shopping carts, lost across america.
Posted by Jim at 7:57 PM 0 comments
Monday, May 23, 2005
abandoned amusement parks and decaying buildings
for those of you with a fetish for the beauty of abandoned civilization, check out this photo gallery of an old and abandoned amusement park, or visit the rest of this site (in japanese, but navigatable) to see a lot more galleries of abandoned buildings, condos, jails, strange towns, etc.
idea via data is nature
Posted by Jim at 8:02 PM 1 comments
Sunday, May 22, 2005
secret graffiti
josh homme of queens of the stone age is creating a new revolution in hotel vandalism. rock bands have long been known for trashing hotel rooms, but rarely for secretly beautifying them. while his band is on tour, whenever they stop at a hotel they will move certain fixtures out of the way (paintings, mirrors, toilets) and draw secret artwork behind them. homme and other artists are now even beginning to get paid by some hotel chains to do this, hoping that people would pay extra to stay in rooms with celebrity graffiti in them. but this expression isn't merely for celebrities - homme and friends hope that it will catch on in a major way, bringing secret wall tattoos to hotel rooms everywhere.
see all pictures at secretwalltattoos.com
idea via future feeder
Posted by Jim at 8:32 PM 0 comments
life straw to save lives
researchers led by torben vestergaard frandsen in denmark have designed a new straw, called the lifestraw, that may save the lives of people living in areas with unsafe water. the straw acts like an advanced brita filter, processing the drinking water through a chamber of iodine beads which kills viruses, parasites and bacteria, followed by a section of carbon to kill any remaining parasites and filter out the iodine taste. the straw would filter out some of the world's greatest killers, such as typhoid, cholera, e. coli, salmonella, and others. the straw is said to be cost effective for people even in poor countries, and can last for up to a year of use.
Posted by Jim at 7:40 PM 0 comments
Tuesday, May 17, 2005
transportation futuristics
transportation futuristics is an online exhibit of the visions and designs people had when thinking about vehicles of the future.
idea via tacky times
Posted by Jim at 9:31 PM 0 comments
Monday, May 16, 2005
blog-o-matic
On Strangers in my Hometown
Last night I dreamt we simply need to realize to love who we live with. Why am I talking about Strangers in my Hometown, you may ask? So... Sometime around last year I used to sing and dance. Yeah, RIGHT. As I was saying... Although it felt more like a dream to me then. I dreamt of a giant banana. This is special, because...
this blog entry was created by the random blog generator at blog-o-matic. can't think about something to post about? now you can have someone else do it for you, and we both know it would be more interesting than whatever you were going to talk about anyway.
also check out the postmodernism generator, which randomly generates essays on postmodernism from jargon.
Posted by Jim at 7:57 PM 0 comments
blog star theater
i must admit that i have a love-hate relationship with blog culture. the kind of blog i like is creative and informative, but the majority of blogs seem to be about absolutely nothing important. they are teenage diaries ad nausium, filled with drama that only the writer, and perhaps a few close friends, usually cares about. but now someone is beginning to take all of the bland internet fodder and reformat it in a creative way. blog star theater is a blog dedicated to theatrical reproductions of other people's blogs, videotaped and attached to the site weekly. blog star theater takes these tales of small concern, and humorously detournes them into interesting adventures, making something that was once bland - the stories of strangers - and turns it into something interesting and new. anyone is allowed to produce and submit an episode, so if you're interested, i think you can make an episode on your own and send it in.
blog star theater is at http://www.blogstartheater.com/
idea via reg posting on smart mobs
Posted by Jim at 7:22 PM 0 comments